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St.
Petersburg Times
As
talk of U.S troops invading Baghdad increased, so did the our curiosities
of what the battle would be like in the city of Baghdad. The impending
dangers of encountering an enemy that doesn't abide by rules of
engagement would definitely yield high casualty rates, especially
at the cost of U.S. soldiers. One of the most incredible facts we
discovered was that, typically, in urban warfare, the invading army
will lose six of their own to every one of the enemyl. With that
fact, we knew what we wanted to explain in the graphic ‹ Why is
urban warfare so dangerous?
Graphics reporter
Amanda Raymond and myself worked on this graphic together. It was
a very complicated topic to tackle on the short deadline we had
to work with ‹ two days. Amanda worked mostly on the research and
text while I worked on the design and rendering. Amanda had a friend
who served in the military and provided us with exceptional information
on how troops set up command stations in the perimeters and move
in small packs on foot throughout the city. She also is fantastic
at getting great information fast. She found some good websites
that explained how troops seal off a room in a building and some
of the dangers they could encounter while advancing through narrow
and deadly streets.
The best experience
about our work together on this project was our teamwork attitude
and how we relied on each other to look at both the text and the
design of the graphic objectively. If something didn't make sense
we talked about it and made the necessary changes. No egos and no
hard feelings. We even found ourselves switching places. I would
rewrite some of her text while she would rework some of my drawings.
It was a fantastic team effort. As for the design of the graphic,
we both thought that a dynamic 3-point perspective would be a fantastic
way of bringing the reader into the scene (third-person). This was
something we learned from our mentor Javier Zarracina of El Correo,
who's one of the best at dynamic perspective.
From what we
were able to gather, this was the first graphic we had seen published
on this topic.
Research and
interviews: 12 hours
Writing: 6 hours
Design: 12 hours
Editing: 4 hours
Submitted
by Jeff Goertzen
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